Tiled Map Editor
by Thorbjørn Lindeijer and contributors
Design tile maps, worlds, terrain, and object layers for 2D games with a flexible engine-neutral level editor.
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Explore free and open-source engines, map editors, sprite tools, 3D software, audio production, and texture tools. A dedicated asset catalog is planned next.
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by Thorbjørn Lindeijer and contributors
Design tile maps, worlds, terrain, and object layers for 2D games with a flexible engine-neutral level editor.
Each listing is clearly identified as software and remains separate from the NeonRoof game store.
Account required to acquire. Windows platform optional.
by Thorbjørn Lindeijer and contributors
Design tile maps, worlds, terrain, and object layers for 2D games with a flexible engine-neutral level editor.
by TrenchBroom contributors
Create brush-based 3D maps for Quake-engine games with fast geometry tools, texture editing, and configurable game support.
by Sébastien Benard
Build structured 2D levels and worlds with typed entities, auto-layers, tilesets, and clean JSON exports.