Material Maker
by RodZilla and contributors
Create procedural PBR materials and paint 3D textures for Godot, Unity, Unreal Engine, and custom pipelines.
Find useful apps, tools, and utilities. A NeonRoof account keeps every acquisition in one library, while direct browser downloads remain available for software.
Explore free and open-source engines, map editors, sprite tools, 3D software, audio production, and texture tools. A dedicated asset catalog is planned next.
Clear sections keep operating systems, creative apps, archive tools, and development software easy to find.
by RodZilla and contributors
Create procedural PBR materials and paint 3D textures for Godot, Unity, Unreal Engine, and custom pipelines.
by Jannis X11 and contributors
Model, texture, rig, and animate low-poly game assets in a free open-source desktop and web editor.
by Orama Interactive and contributors
Draw sprites, tiles, and frame animations with an open-source pixel-art editor built for game asset production.
by Thorbjørn Lindeijer and contributors
Design tile maps, worlds, terrain, and object layers for 2D games with a flexible engine-neutral level editor.
by Stride contributors
Build 2D, 3D, and VR projects with a modular open-source C# engine, visual editor, and modern rendering pipeline.
by GDevelop Ltd and contributors
Create 2D, 3D, and multiplayer games with an open-source no-code engine that also supports JavaScript extensions.
Each listing is clearly identified as software and remains separate from the NeonRoof game store.
Account required to acquire. Windows platform optional.
by RodZilla and contributors
Create procedural PBR materials and paint 3D textures for Godot, Unity, Unreal Engine, and custom pipelines.
by Jannis X11 and contributors
Model, texture, rig, and animate low-poly game assets in a free open-source desktop and web editor.
by Orama Interactive and contributors
Draw sprites, tiles, and frame animations with an open-source pixel-art editor built for game asset production.
by Thorbjørn Lindeijer and contributors
Design tile maps, worlds, terrain, and object layers for 2D games with a flexible engine-neutral level editor.
by Stride contributors
Build 2D, 3D, and VR projects with a modular open-source C# engine, visual editor, and modern rendering pipeline.
by GDevelop Ltd and contributors
Create 2D, 3D, and multiplayer games with an open-source no-code engine that also supports JavaScript extensions.
by Godot Engine Project
Build 2D, 3D, and XR games with a free open-source engine, scene system, dedicated editors, and multiple scripting options.
by Blender Foundation
Model, sculpt, animate, simulate, render, composite, and edit video in a complete free open-source 3D creation suite.
by GIMP Development Team
Edit photos, paint, compose images, and automate graphics workflows with the free GNU Image Manipulation Program.
by inkle
Write and play-test branching game narrative in inkle's free, open-source ink editor.
by Twine contributors
Map choices, write branching dialogue, and publish interactive stories with an open-source editor.
by Pencil2D contributors
Draw frame-by-frame 2D animation for characters, effects, and game prototypes with open-source software.
by FamiStudio contributors
Compose chiptune music and sound effects for retro-style games in a free NES-focused editor.
by LMMS contributors
Compose original game music with a free, open-source workstation for beats, melodies, and effects.
by HaxeFlixel contributors
Build cross-platform 2D games with Haxe, OpenFL, sprite and tile systems, physics helpers, debugging tools, and flexible targets.
by Panda3D contributors
Build real-time 3D games and simulations with Python or C++, a flexible scene graph, physics integrations, and deployment tools.
by Phaser Studio
Create fast browser-first 2D games with JavaScript or TypeScript, WebGL rendering, physics, input, audio, and scene tools.
by libGDX contributors
Build cross-platform 2D and 3D games in Java with a mature framework, project generator, and broad extension ecosystem.
by Solar2D contributors
Create cross-platform 2D games in Lua with a fast simulator, extensive APIs, plugins, and mobile-first build tools.
by Open 3D Foundation and contributors
Build high-fidelity 3D games and simulations with a modular engine, visual editor, Script Canvas, and extensible Gems.
by Defold Foundation
Create lightweight cross-platform 2D and 3D games with Lua, visual editors, a profiler, and an integrated build pipeline.
by Bevy Foundation and contributors
Build fast 2D and 3D games in Rust with a modular, data-driven engine and entity component system.
by LibreSprite contributors
Draw pixel art, animate sprites, manage palettes, and prepare tiles with a free GPL-licensed editor.
by Chris Maltby and contributors
Build retro handheld games with scenes, sprites, events, music, and drag-and-drop logic, then export a ROM or web build.
by Ren'Py contributors
Create visual novels and story-driven games with a free engine, approachable script language, and Python support.
by TrenchBroom contributors
Create brush-based 3D maps for Quake-engine games with fast geometry tools, texture editing, and configurable game support.
by Sébastien Benard
Build structured 2D levels and worlds with typed entities, auto-layers, tilesets, and clean JSON exports.
by LÖVE Development Team
Make lightweight 2D games in Lua with a free framework for desktop and mobile platforms.
by MonoGame Foundation
Build cross-platform 2D and 3D games in C# with a free .NET framework and a production-tested content pipeline.
by HandBrake Team
Convert video from many formats into modern, widely supported files with presets, filters, subtitles, and batch queues.