Give every game a real landing page
Each title can have cover art, hero art, screenshots, a trailer, genres, tags, developer website links, support links, and downloadable builds.
NeonRoof is building a game store, web library, desktop launcher, marketplace, and community layer for indie developers who want a cleaner place to launch games and stay close to players.
Paid game purchases use NeonRoof checkout, and Stripe payout onboarding routes the developer share to the connected developer account.
Each title can have cover art, hero art, screenshots, a trailer, genres, tags, developer website links, support links, and downloadable builds.
While code signing for the desktop platform is being finalized, purchased games still attach to the player library and can download from neonroof.com.
Developers use Stripe-hosted onboarding for payout details. NeonRoof does not store bank account or routing numbers.
Use one account for the website, Game Studio, library, chat, and future launcher access.
Developer approval keeps the catalog cleaner and ties publishing tools to a trusted studio profile.
Paid games require payout onboarding before going live, so developers can receive their share automatically.
Developers can link ZIP, EXE, or MSI builds from their own hosting while NeonRoof-managed storage stays private.
NeonRoof game pages are built to help players and search engines understand each title. Developer website links, game genres, screenshots, trailers, free-to-play labels, paid game pricing, and download paths all live on public storefront pages.
If you are launching a free game, indie PC game, open-source game, multiplayer game, shooter, RPG, strategy game, horror game, arcade game, or experimental project, NeonRoof is designed to give your title a home that can grow with the platform.
Start with a developer account, then open Game Studio to add your first storefront.