NeonRoof for Puzzle Developers

Make the idea behind your puzzle game easy to discover

Explain the core mechanic, progression, difficulty, accessibility, hints, and the visual language that makes each challenge readable.

Permanent game and studio pages for search

Cover, banner, trailer, and up to seven gameplay images

Web catalog and Windows launcher from one listing

Free assisted publishing when setup becomes a blocker

Puzzle storefront guide

Explain the idea without solving the puzzle

Puzzle players need a clear picture of the core interaction, progression, and difficulty curve without having solutions revealed. Use early-game examples to show how the rules work and what makes the design satisfying.

Start the Puzzle publishing path
Search and discovery

Describe the puzzle structure players are searching for

Clarify whether the game uses logic, physics, programming, wordplay, spatial reasoning, deduction, escape-room design, or another primary mechanic. Mention level editors, daily challenges, hints, and co-op when available.

Release checklist

Prepare a stronger Puzzle listing

  • Show the interface and an early representative challenge
  • Explain the core rules in plain language
  • State puzzle count, campaign structure, and replay modes
  • Document hint, undo, color, text, and input accessibility
  • List editors, sharing, daily puzzles, and leaderboards
Built for Puzzle releases

A real search result for your game and your studio

NeonRoof creates a permanent public game page with descriptive copy, canonical metadata, Open Graph and X cards, structured data, screenshots, a trailer, system requirements, support links, and clear download or purchase details.

Your studio also receives a public developer page that can collect its biography, website, social links, released games, future releases, game artwork, and related NeonRoof News coverage.

Identity review

Prepare the listing while KYC is reviewed

Verified developer accounts can prepare titles while publisher identity review continues. Publishing unlocks after the required identity checks are approved, and paid sales also require Stripe payout readiness.

That keeps the release moving without pretending payment compliance is optional.

No-hassle option

Send the build and art. We will assemble the listing.

If the publishing tools get in the way, submit the binary, cover art, banner, up to seven gameplay images, YouTube trailer, contact details, and KYC information. NeonRoof will publish the catalog entry for free and email you when it is live.

Open free assisted publishing
Developer onboarding

From account to live storefront

  1. Create and verify a developer account.The same account works on neonroof.com and in the Windows launcher.
  2. Add your studio and contact details.Your public studio profile and private KYC record are kept separate.
  3. Complete Game Studio identity review.You can prepare the listing while review runs; publishing unlocks after approval.
  4. Use Game Studio or ask us to do it.Either path creates the same catalog entry across the website and launcher.
More publishing paths

Find the page that fits your game

Developer questions

Puzzle publishing FAQ

Can I prepare a Puzzle game while KYC is pending?

Yes. A verified developer account can prepare the listing while identity review continues. Publishing requires KYC approval, and paid checkout also requires completed Stripe payout onboarding.

What should I prepare for my Puzzle storefront?

Puzzle players need a clear picture of the core interaction, progression, and difficulty curve without having solutions revealed. Use early-game examples to show how the rules work and what makes the design satisfying.

Can NeonRoof publish the game for me?

Yes. NeonRoof offers free assisted publishing when the developer supplies the build, required artwork, gameplay images, trailer, contact details, and identity information.

Ready to put Puzzle on NeonRoof?

Start the normal onboarding flow, ask NeonRoof to publish the game for you, or submit it to the News desk first.