Permanent game and studio pages for search
Give every run a permanent home on NeonRoof
Highlight procedural systems, builds, progression, replayability, difficulty, and update plans for players who love repeatable runs.
Cover, banner, trailer, and up to seven gameplay images
Web catalog and Windows launcher from one listing
Free assisted publishing when setup becomes a blocker
Make every run understandable before the first one begins
Roguelike players compare procedural generation, run length, build variety, permanent progression, difficulty, and death rules. A useful page states clearly what resets and what carries into the next attempt.
Start the Roguelike publishing pathDistinguish roguelike, roguelite, and adjacent designs
Use the label that matches the release and describe the systems behind it. Terms such as deckbuilder, action roguelite, traditional roguelike, bullet heaven, or dungeon crawler can connect the page to much more relevant searches.
Prepare a stronger Roguelike listing
- Show different biomes, encounters, and player builds
- Explain procedural generation and run length
- State permadeath, meta progression, unlocks, and difficulty options
- Describe seeds, daily runs, co-op, and leaderboards
- Document controller support and readable combat settings
A real search result for your game and your studio
NeonRoof creates a permanent public game page with descriptive copy, canonical metadata, Open Graph and X cards, structured data, screenshots, a trailer, system requirements, support links, and clear download or purchase details.
Your studio also receives a public developer page that can collect its biography, website, social links, released games, future releases, game artwork, and related NeonRoof News coverage.
Prepare the listing while KYC is reviewed
Verified developer accounts can prepare titles while publisher identity review continues. Publishing unlocks after the required identity checks are approved, and paid sales also require Stripe payout readiness.
That keeps the release moving without pretending payment compliance is optional.
Send the build and art. We will assemble the listing.
If the publishing tools get in the way, submit the binary, cover art, banner, up to seven gameplay images, YouTube trailer, contact details, and KYC information. NeonRoof will publish the catalog entry for free and email you when it is live.
Open free assisted publishingFrom account to live storefront
- Create and verify a developer account.The same account works on neonroof.com and in the Windows launcher.
- Add your studio and contact details.Your public studio profile and private KYC record are kept separate.
- Complete Game Studio identity review.You can prepare the listing while review runs; publishing unlocks after approval.
- Use Game Studio or ask us to do it.Either path creates the same catalog entry across the website and launcher.
Find the page that fits your game
Roguelike publishing FAQ
Can I prepare a Roguelike game while KYC is pending?
Yes. A verified developer account can prepare the listing while identity review continues. Publishing requires KYC approval, and paid checkout also requires completed Stripe payout onboarding.
What should I prepare for my Roguelike storefront?
Roguelike players compare procedural generation, run length, build variety, permanent progression, difficulty, and death rules. A useful page states clearly what resets and what carries into the next attempt.
Can NeonRoof publish the game for me?
Yes. NeonRoof offers free assisted publishing when the developer supplies the build, required artwork, gameplay images, trailer, contact details, and identity information.
Ready to put Roguelike on NeonRoof?
Start the normal onboarding flow, ask NeonRoof to publish the game for you, or submit it to the News desk first.